Critical Networks

did you come across materials laying out a synthesis of very specific characteristics and requirements
around what I am tempted to call “critical networks” ?

Perhaps there is some other name for this ?

I think of “critical network” as distinctive from, yet potentially including , the concept of “critical mass”.

In the way I envision it,
“Critical Network” where the required “critical” properties for an operational or emergent networked system may not merely be a mass of users,
but specific properties ( such as measurable forms of reciprocity, physical location, resources, knowledge and skills, or other variables ) related to the constituents and context for specific intentional “process economies” to be enabled.

Including the mode of access to resources required for specific kinds of emergence.

I want to understand ( and have access to examples of ) various characteristics required to facilitate and multiply “local process economies” for viable and convivial living systems

http://p2pfoundation.net/Process_Economy

as to document step by step strategy proposals,

not merely in a “enclosed” / monetized approach,

but rather within a larger wealth acknowledgment system
http://p2pfoundation.net/Wealth_Acknowledgment_Systems

towards communal sharing in intentional economic networks.

I put an emphasis on understanding “starting points” for ( at first small scale )
“critical networks”.

I can find inspiration in homebrew revolutions ( and examples such as e-farm , open manufacturing, … ),
but also recommendations related to the set up of “transition towns”
( http://www.transitionnetwork.org/resources/transition-primer )

I can also find inspiration in ( reading excerpts online )
of books such as

http://www.integralcity.com/

and the p2p urbanism and p2pf blog , wiki and lists.

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What I wish, is to define requirements more accurately,
offering post-industrial alternatives to sometimes publicly supported “gentrification urban development models” ( which I observe here in Brussels too ),
that seem to be aligned or inspired by Richard Florida’s Creative Class approach of development
http://en.wikipedia.org/wiki/Creative_class

I am also particularly interested in converging such understanding into building up “games” ,
and use such games as a form of synthesis practice to empower “critical networks”
for a intentional information and communication framework,
with incentives and related metrics, empowering collective intelligence and collaborative action.

I am aware such question may open up a large conceptual map, including the ones already layed out by you and p2pf peers.

I am interested in condensing it, into specifics, specific step by step examples.
e-farm may offer an example.

I want to know where and how to focus/aggregate attention as first steps,
and bring it into “real social” ( http://p2pfoundation.net/Real_Social )
“real games”.

For the moment, I consider “Housing Cooperatives” and “Group Purchasing Organizations” as starting points in post-industrial frameworks, as some first aggregator layers, on which to build other relational dynamics around food and housing.

Food production, food logistics, but also food as aggregator, such as http://sharewiki.org/en/Semantic_Kitchen ,
and then alternative currencies and wealth acknowledgment systems supporting more and more complex transaction potentials.

I also like the approach of learning spaces as aggregators for bringing together “Critical Network” requirements and development practices, such as the “University” project promoted by Dougald :
http://dougald.posterous.com/day-27-help-me-start-a-university

Perhaps some of you read ( I did not ) the “integral city” book.

Is there a comprehensive list of requirements set out ?

Also , what are the capital requirements for such kind of “ventures”,
as to converge or purchase infrastructure requirements to enable the functioning of a critical network for a p2p resilient and convivial civilization of collaborative individualists?

In addition to development practices,
I wish to outline all of these requirement into modules,
that help define the costs on a context based approach for
“business plans”, packaged and sold as “use value insurance” …

efarm open source economy

http://openfarmtech.org

Open Source Prototypes …

videos :

http://www.youtube.com/results?search_query=factor+efarm&search_type=&aq=f


These video episodes help explain the concept of Open Source Ecology:

Factor E Distillations Episode 1 – Introduction

Factor E Distillations Episode 2 – Product Ecologies

Factor E Distillations Episode 3 – Towards an Open Source Tractor

Factor E Distillations Episode 4 – On a Technology Base for Evolving to Freedom

” we keep telling everybody to drop what they are doing now – and participate in producing the option of a viable, highly productive, open source economic system – which helps those with higher aspirations than a 9 to 5 to pursue their dreams. This has be be done once – and then the tools become available. So subscribe to this work – and put your money where your mouth is on realizing these ideals. “

Factor E Distillations – Episode 5 – The CEB Story

—————
http://openfarmtech.org/index.php?title=Main_Page

” is a movement dedicated to the collaborative development of the world’s first replicable, open source, modern off-grid “global village.” By using permaculture and digital fabrication together to provide for basic needs and open source methodology to allow cheap replication of the entire village, we hope to empower anyone who desires to move beyond the struggle for survival and “evolve to freedom.”

By our analysis, most of the technologies needed for a sustainable and pleasant standard of living could be reduced to the cost of scrap metal + labor. There is immense potential for social transformation once this technology is fully developed for building interconnected self-sufficient villages, since people will be freed from material constraints and able to seek self-actualization.

We understand that this is an ambitious task, but we have accomplished much and are making rapid progress. Factor e Farm is the land-based facility where we are putting this theory into practice. Our means of achieving these goals are meticulously detailed in the “Global Village Construction Set” and the OSE Proposal. ”

and also see 41 technologies

http://openfarmtech.org/index.php?title=Global_Village_Construction_Set

Video: Codex Alimentarius

See Meinhard’s comment below : ” somehow i have the feeling that the speaker in the video (Dr. Rima Laibow, no wikipedia page – hm) is a bit of a hoax.”


Your Food or Your Life: Divest FDA of Food Regulation

Codex Commission Meeting Report

Valley of the Moon Demonstration Eco Community

Forced Aerial Spraying Videos:

Video: Health Freedom News Reports Preview

Video: Nutricide – Criminalizing Natural Health, Vitamins, and Herbs

Video: Compulsory Psychiatric Medication in the US

Video: The Codex Two Step: Codex Options for Pro Health Nations (wmv format)

Please visit www.NaturalSolutionsMedia.tv for our archive of videos on Codex, spraying, vaccination, our community in Panama, and instructional videos on how to organize.